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Xamarin android ffmpeg
Xamarin android ffmpeg




However, I tried to implement a pre-compiled library into Xamarin Android, but there were errors like DllImport error loading lbavcodec-55': 'dlopen failed: libavcodec-55" not found', so that didn't work. Actually this is in Windows a little bit harder than in Ununtu/Linux. There is a possiblity to use FFMpeg, but you need to compile this specially for your platform. Good news, because I just solved the problem. Has anyone experience with this? Or does someone know a working library for decoding the TCP video stream of the drone?

xamarin android ffmpeg

After that I want to use a possible decode class/library which could decode the bytes to frames or something like that and put it on the view using a VideoView, so the frames will be shown on the smartphone. I just want create a TCP video stream to "192.168.1.1:5555".

xamarin android ffmpeg

dll files which contains the FFmpeg source code, but unfortunately the same error as before. I have seen a lot of possible solutions but nothing works. The problem is actually that FFmpeg isn't working in Xamarin Android and the Xuggle-Xuggler is only for Java which makes it really difficult.įurthermore, I tried to use FFmpeg, but everytime I got errors like this: DllImport error loading lbavcodec-55': 'dlopen failed: libavcodec-55" not found'. We are looking simply for someone to program the video functionality.For days I am trying to find a working library that can decode the video stream of the Parrot AR Drone 2.0. After that the application will be passed off. The xamarin application you will be making will simply do all of the video recording / editing / saving etc. Note this is NOT a 100% all encompassing app, this is much more of a framework. This is basically all I can say without signing the papers but the application should not be too incredibly complicated. (Cutting off the last few seconds or the first few etc).

xamarin android ffmpeg

Shoot, record, playback video from either camera, also it will need to edit and clip video in realtime. The application is not incredibly complicated. The app will be for ios and android and we have an in house developer who will maintain the application after it is made. You can choose which platform to use as long as you use one of them. The developer will have to work in Xamarin or Cordova.






Xamarin android ffmpeg